Monday, January 25, 2010

WormDiveCycle

alrighty, so here is a playblast of the worm breach cycle. I needed the whole body to be underground at one point so I can break it up and control when and where he breaches. this will be composited into a few 2d layers and a animated cycle of Crow in the foreground. Just need to mess with some sand effects and we should have a fully rendered shot, now just need to bust them out.

just need to note that half the cycle will not be seen because it will be unground. will either use a 3d maya layer or use a mask, will have to test and see

2 comments:

  1. Andy, you are a beast when it comes to maya.
    This looks really good!
    I really enjoyed your guy's animatic!!!
    I can't wait to see it finished!
    Clarice

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